![]() ![]() RELATED: Outriders: The Best Build For The Assassin Tricksterīorrowed Time seems like an odd choice because it's usually used to get in and out of combat safely, but the Reaver uses this differently than the Assassin. With physical damage linked to Anomaly damage for the Reaver, this skill is simply too perfect to pass up. For the Trickster, however, it's the Reaver build that makes the best use of the extra Anomaly damage tied to each shot when using Twisted Rounds. The "Rounds" ability is a signature skill in other classes that focus on physical damage. These enemies are Marked and the next shot against them will do double damage and inflict Slow. Throws a knife that ricochets between up to five enemies. When recast, the Trickster will return to the initial location. ![]() Places marker of effect at the foot of the Trickster that gives the Trickster a shield. This ability lasts until the clip is empty, the magazine is changed, or the weapon is switched out. ![]() Spectral Strike turns the Reaver into a better single-target dealer than most any other class, stacking damage up to an eye-popping 750%.įills the magazine of the current weapon up with Anomaly-infused bullets, increasing the firepower of the gun. Usually, Anomaly damage takes care of mobs and physical damage wipes out bosses and elites. Yes, teammates will be grateful, but more importantly, it gives the Reaver a shield right after entering the fight, at the time when the Trickster needs protection the most. The Phasing skill might seem out of place for a powerhouse like the Reaver that deals so much damage, but the shield goes a long way. Increase resistance piercing by 10% and each enemy in close range increases resistance piercing by 2% (up to 10%)ĭamaging skills have a 100% chance to deal 15% of Anomaly power as damage, consecutive triggers on the same target stack up to 750% (1 second cooldown) It does require the Reaver to use assault rifles, but that's a very solid weapon for the Reaver.ĭamaging enemies with Damage skills increases damage by 10% for 5 secondsĪctivating skills grants 15% Anomaly power or firepower, whichever is higher, for 5 secondsĪctivating skills grants the Trickster a 15% shield and allies a 10% shield While many builds skip it, Assault Master is key to crafting a damage build that actually does enough damage. Scion of the Void and Altered Executioner are given because they are the last two large nodes in the tree. RELATED: Outriders: The Best Build For The Harbinger Trickster Much of this will go toward Firepower and regular attack damage. Unless players plan on figuring how to get their friends to play with them and carry them through the game, they'll need all of this extra Anomaly power. Starting off with the smaller nodes, be sure to pick up every Concentration node in the tree. Increase Firepower by 15% of Anomaly PowerĪnomaly Power increased by 10% for each enemy in close range Increases Anomaly Power by 50% for 10 seconds when a Damage skill endsĪctivating a Movement skill increases Resistance Piercing by 25% for 10 secondsĪrmor Piercing is increased by 30% and Resistance Piercing is increased by 25% when a Damage skill ends Increase assault rifle damage by 3.5% per Concentration nodeĪctivating a Deception skill increases Anomaly Power by 50% for 10 secondsĪctivating a Movement skill increases Anomaly Power by 50% for 10 seconds Melee attacks boost Anomaly Power by 30% for 5 seconds
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